Initialize engine version: 5.5.2f1 (3829d7f588f3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 750 (ID=0x1381)
    Vendor:   NVIDIA
    VRAM:     972 MB
    Driver:   23.21.13.8871
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
- Completed reload, in  0.040 seconds
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Administrator\Desktop\Aim Hero\Aim Hero_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on GameManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
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<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.213864 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
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DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
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asdasda
 
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Resetting language to: english
 
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Setting up 1 worker threads for Enlighten.
  Thread -> id: 2604 -> priority: 1 
Resetting language to: chineese
 
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Resetting language to: chineese
 
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Resetting language to: chineese
 
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classic 0 classic_hall
 
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asdasd
 
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classic 0 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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strafing 1 strafing_hall
 
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asdasd
 
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strafing 1 strafing_hall
 
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asdasd
 
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strafing 1 strafing_hall
 
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asdasd
 
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penta 1 penta_b_plant
 
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asdasd
 
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penta 1 penta_b_plant
 
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asdasd
 
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penta 1 penta_b_plant
 
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asdasd
 
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simple 1 simple_a_plant
 
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asdasd
 
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simple 1 simple_a_plant
 
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asdasd
 
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simple 1 simple_a_plant
 
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asdasd
 
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fast_aim 1 fast_aim_hall
 
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asdasd
 
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fast_aim 1 fast_aim_hall
 
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asdasd
 
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fast_aim 1 fast_aim_hall
 
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asdasd
 
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lightning_gun 1 lightning_gun_hall
 
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asdasd
 
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lightning_gun 1 lightning_gun_hall
 
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asdasd
 
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lightning_gun 1 lightning_gun_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.323625 ms
Resetting language to: chineese
 
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Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5811.
Total: 4.321580 ms (FindLiveObjects: 0.309164 ms CreateObjectMapping: 0.124776 ms MarkObjects: 3.800851 ms  DeleteObjects: 0.086203 ms)

60
 
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60
 
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1  0
 
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107
 
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classic 1 classic_hall
 
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asdasd
 
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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.747195 ms
Resetting language to: chineese
 
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Unloading 1120 unused Assets to reduce memory usage. Loaded Objects now: 15902.
Total: 14.694365 ms (FindLiveObjects: 0.831646 ms CreateObjectMapping: 0.371406 ms MarkObjects: 12.209362 ms  DeleteObjects: 1.281366 ms)

classic 1 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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classic 1 classic_hall
 
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asdasd
 
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